INVENTING AND CONSTRUCTING LANGUAGES

At a conference in the United Kingdom, a group of people engaged in telephone role play. Here, the group exchanged messages on paper sequentiually with newly fabricated language items. These languages are called conlangs. The game sought to test the new language and its applicability and viability to the real world.  Here, each person was required to interpret the language to their conlang, and where, the last person in the sequence was required to interpret the language by writing it back in their own conlang and then English.

These conlangs are becoming increasingly popular, owing to the fact that media is embarcing the languages for their fantasy and fictional properties. Such conlangs contribute to the immersive properties of media. Conlangs add substance to the plot and to all aspects of the media, and can become more beneficial than special effects music and other sounds.

However, the fact that these languages did not historically exist, and are only new, can at times present these languages to both linguists and non linguists as superficial. Developing such a language, and one that somehow aligns with the theme of the media, can be extremely difficult, even for the highly skilled. Here, at times when the construction of the language is less than adequate, a general public may notice its shortcomings, and this may reduce the effect of the conlang in the madia, thus appearing as somewhat nonsense. The media aims to develop a conlang that is as close to a real language as possible. These conlangs are employed in many facets throughout society, and not least of which is the tech industry. Computer languages are conglangs, and must be perfectly functional for their purpose.